I both worked on and oversaw this cinematic moment. Most of the work was pulling in all of the parts from the different teams, polishing it all up, and sequencing it all together. I also created the screen and global material effects (including the fish slapping the screen). This is however the culmination of VFX, Audio/Sound Design, Character Art, Animation, Rigging, Content Art, Level Art, Level Design, Tech Art, Lighting, Mission Design, Narrative, and pretty much every other department at Gearbox. Not to mention that it is built on the foundation laid by the original Tiny Tina's Assault on Dragon Keep DLC for Borderlands 2. It would be easier to roll the credits for the game than list everyone here, so the credit goes to the entire Wonderlands development team.